When news broke this morning that Assassin's Creed Unity was going to be 900p/30fps I didn't really see an issue. I haven't followed the game closely because I am not a fan of the series (other than AC4... love me some pirates). I assumed from what I saw at E3 that they bit off more than they could chew and were toning it down in a rush for launch. While that still may the case, when I actually got around to reading the comments by the ACU producer it made my head spin. He told videogamer.com ""We decided to lock them at the same specs to avoid all the debates and stuff."
Well that certainly backfired, didn't it?
As I looked further into it... the murkier it got. There are many people convinced it's a "moneyhat" from Microsoft, or Ubisoft just being "lazy". I'm not ready to make any claims as to why Ubisoft did it, but they did, and while it was a stupid statement it was seemingly honest. But then they issued a press release and that's where they lied to us. In a statement posted by kotaku, Ubisoft said:
Assassin's Creed Unity has been engineered from the ground up for next-generation consoles. Over the past 4 years, we have created Assassin's Creed Unity to attain the tremendous level of quality we have now achieved on Xbox One, PlayStation 4 and PC. It's a process of building up toward our goals, not scaling down, and we're proud to say that we have reached those goals on all SKUs.
Ok, so they have been working on this for four years and they achieved all their goals. Hooray! Good job, Ubisoft. Except earlier in the day as I was trying to catch up on info on this game I ignored, I came across this article from Gamingbolt that had an interview at this year's E3 with Bruno St. Andre.
GamingBolt caught up with Bruno St. Andre who is the level designer of Assassinâ€™s Creed Unity. Although at first, Bruno was not sure what the resolution and frame rate targets were, but he eventually revealed to GamingBolt that they are indeed targeting 1080p resolution and 60fps for both consoles.
So a level designer reveals in an interview that they are shooting for 1080p/60fps and then a few months later it's said that the game is 900p/30fps and that was their intended goal the entire time. That doesn't add up, Ubisoft. You are lying to us and it's insulting. I don't care that it is 900p... what I care about is being lied to.
Ubisoft isn't the only villain today in the video game world, however. A producer from NBA 2K told Rich Grisham (co-host of The Doddcast) during an interview for the wonderful Press Row Podcast that the Online Association would have CPU controlled teams, which was a huge omission last year and absolutely killed the mode. No journalist has reported otherwise, because NDA's are more important than gamers getting the truth, but a poster over at the Operation Sports got the game early and made a massive post filled with pictures detailing just how barebones the mode is. Not only is there not CPU controlled teams, but comissioners can't boot players, teams can't even sign free agents! The mode is utterly worthless. I believed 2K when they said it was going to be more like last gen's Online Association, and I have 49 GBs of the game preloaded on my PS4 right now and the mode I care the most about is useless. This makes me mad at 2K. This makes me mad at the press. This makes me mad at myself for believing them and buying early so I could preload.
Note to publishers: YOU DON'T WANT TO MAKE YOUR CUSTOMERS FEEL LIKE IDIOTS FOR SUPPORTING YOU. Also, kudos for being bigger liars than freaking EA SPORTS! You've come a long way, 2K.
I've been thinking a lot about the direction of this site, as it's a constantly evolving thing based on feedback from our subscribers. My hope, just last week, was to celebrate games more. There are issues in this industry but I reached a point where I was sick of being mad. What's my first piece since coming to that conclusion? This editorial about two companies straight up lying. If Driveclub is a piece of crap when it unlocks at 1am my time I may jump out my window. I live on the ground floor, but it will still hurt, probably.
Just let me have fun, games. Is that too much to ask?
damn good piece Mr. Pete Dodd. 2K has become so disappointing, I'm glad i made the decision to hold off on 2k15 till proper impressions. And as for Ubi, I like their games! Loved watch dogs, child of light, trials fusion, valiant hearts (all this year!). Unity looks great, I don't care that it's 900p! But...the dishonesty, the reasoning for the parity (not the fact that there is parity, but the actual "lock them at the same specs to avoid all the debates" reasoning)...is not only absurd, but unfair.
Christian, I have no issues with the parity and not once did I say I did in the article. What I had an issue with was them lying. The resolution or parity doesn't bother me. As for driveclub, the difference is they didn't release a press release today saying "we hit all our targets." That article you linked said they targeted 60fps and weren't sure if they were going to hit. They also told us a lonnnnnnng time ago they weren't going to hit it. They aren't going around saying "we hit our goals!" If they were, I'd add them to this article.
Also, for those wondering (on twitter, at least) why I'm not supporting #PS4NoParity is because I need proof that this was forced by an outside force. Whether people want to believe it or not, I had people who were in the know telling me about the PS4's DRM's plans, which is why I made that thread on GAF. If and when the info comes out that this parity was "forced" I will support those against it. But I want proof first.
I may not be a game developer but I am a software developer and know quite a bit about hardware. I say that ubisofts statements are fishy top to bottom. The AI calculations made by the CPU do not affect the resolution of the game. Also, if they are able to obtain 900p on the xbone, then all things being equal, there is no reason that the ps4 can't do full HD with the much more powerful GPU and faster ram.
Christian I think you missed the part where Ubisoft themselves said they forced parity to avoid any resolution/framerate debate. If the reason was something like, they thought it was best settings for maximum performance on both consoles, then thats fine. But that was not their reason. They specifically said they did it to avoid discussion about unequal settings. Unless they were lying about that too, thats why people are assuming PS4 version should be better. Also Pete, i'm not sure what #PS4NoParity is, but i'm assuming its a campaign to get Ubi to change parity/PS4 settings? If so, there doesn't need to be an "outside force". Ubisoft are the ones doing the "forcing", they said so themselves. But if #PS4NoParity is about microsoft paying/dealing with Ubi to make parity...then fuck that lol
He said that they are "locked" at the same specs. This usually refers to fps or resolution. Based on what he was talking about, it could very well be fps which is affected by the cpu and how many things it is processing on screen. Still, the fact remains, if the xbone can do 900p then the ps4 could do it at 1080 since that is mainly controlled by the gpu. It's also very likely they are in crunch time now and have way too many other important bugs they are working on to have time for any optimizations. IN any case, I'm waiting for the reviews on this one.
Again, Christian, I know that things change over time. I also, having a number of developer friends, have been explained to why it happens. My point isn't that they said 1080p and it's 900p. You seem really hung up on that. My point is that they said 1080p and, this afternoon, said they hit "all their goals" when we have quotes from developers of the game saying that the goals were higher. It's not about resolution, it's about lying. If they said "we are aiming for 1080p" and the game came in at 720p and they said "we had to make cuts to keep the gameplay in tact" I would have zero issues. It's not the resolution! It's not admitting that you were wrong, which is makes you a liar. Fuck, the game could be 100p for all I care, if it's good it's good. Just don't tell me 100p was your goal from the start when others on your staff have said otherwise.
I prefer Black Flag to any solo Rollins, personally... I just figured this was the only one that had any chance of recognition, with us oldies I do agree with the 'inside baseball' comment, but to me that means that the industry needs to adjust, because customers are looking into that stuff, whether they know what they are talking about or not.
Christian, when he says "same specs", he's talking about resolutuion and framerate. Normally the number of AIs and such aren't being referenced with the word "specs". This is further established when he says "to avoid all the debates and stuff"...what debates do you think he's referring to? its all the resolution/power debates. People haven't been having debates on number of AI in a game or number of NPCs.
Someone doesn't have to explicitly say something for people to know what they're referring to. Ubi's latest statement on the matter is "Final specs for Assassin's Creed Unity aren't cemented yet,...but we can say we showed Assassin's Creed Unity at 900p during our hands-on preview event last week." (http://www.eurogamer.net/articles/2014- ... 4-xbox-one). "Specs" in this case = resolution/fps
And the circle keeps on spinnnnnnnnnnnnning.
"I like that song" [img:8vjcf2up]http://blog.tastebuds.fm/wp-content/uploads/2011/12/zoolander1.jpg[/img:8vjcf2up]
I'm at the point where ubisoft could tell me the sky is blue and I'd have to go outside and check. After the last second delay of Rayman Legends, the crazy downgrade of Watch_Dogs, the dizzying amount of PR blunders that contradict each other... I just find it hard to believe them. Everything they said there may be true, but I find it really hard to give them the benefit of the doubt.
oh would you look at that: “I simply chose the wrong words when talking about the game’s resolution, and for that I’m sorry.”So he was indeed talking about resolution. I don't care that on both systems its 900/30, what i cared for was that Ubi said they locked them at equal levels to stop debates. Now it all damage control. I never had a problem with Ubisoft before, loved all their games this year, but these last few days have been a disaster for them.